c# - Ray hit testing with Model3D -
i need test ray-model intersections. know there build in method test ray intersection viewport3d ( https://blogs.msdn.microsoft.com/wpf3d/2009/05/18/3d-hit-testing/ )
i can't find way use test model3d. need test whole model intersection, not visible part.
any appreciated.
ok. think have found solution. can is:
modelvisual3d testmodel = new modelvisual3d(); testmodel.content = model; //model model3dgroup ... rayhittester(testmodel, origin, direction);
and works supposed!
Comments
Post a Comment