swift - How to use launch image set in UIImageView iOS? -


i have issues launch screen images, when app started. using default image set contains @1,2,3x images, figured out there launch image set. solve problem of different iphone sizes export multiple screen resolutions. after uploaded correct images launch image set, can't select them within uiimageview in launch storyboard. possible , if so, how can use in storyboards? or there way this?

i cycle through x amount of images randomly display when opening application. every time open app, display image.

you can't use launch images in rest of storyboards. should create normal image set use in rest of app , use constraints adjust size whatever device app runs on.


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